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Michael J. Zyda

  • A data structure for a multi-illumination model rendererA data structure for a multi-illumination model renderer
  • A real-time, three-dimensional moving platform visualization toolA real-time, three-dimensional moving platform visualization tool
  • A single board multiprocessor for real-time contour surface display generationA single board multiprocessor for real-time contour surface display generation
  • 1995 Symposium on Interactive 3d Graphics: Proceedings1995 Symposium on Interactive 3d Graphics: Proceedings
  • A decomposable algorithm for contour surface display generationA decomposable algorithm for contour surface display generation
  • A software architecture for a commander's display systemA software architecture for a commander's display system
  • An Inexpensive real-time interactive three-dimensional flight simulation systemAn Inexpensive real-time interactive three-dimensional flight simulation system
  • Parametric representation and polygonal decomposition of curved surfacesParametric representation and polygonal decomposition of curved surfaces
  • Real-time contour surface display generationReal-time contour surface display generation
  • Real-time graphics in support of the Unified Networking Technology projectReal-time graphics in support of the Unified Networking Technology project
  • The use of VLSI technology for the real-time generation of graphics displaysThe use of VLSI technology for the real-time generation of graphics displays
  • Workstation graphics capabilities for the 1990's and beyondWorkstation graphics capabilities for the 1990's and beyond