Space Time Play

Space Time Play

Computer Games, Architecture and Urbanism: The Next Level

by Friedrich von Borries, Steffen P. Walz, Matthias Böttger, Matthias Böttger

495 pages· 2007· ISBN 9783764384142
About
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?

Discuss Space Time Play with other readers

Join or start a book club for Space Time Play on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.

Frequently asked questions

How do I join a book club for Space Time Play?

Sign up free on Readfeed, then browse public clubs or start your own club with Space Time Play as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.

Can I discuss Space Time Play with other readers online?

Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Space Time Play with readers worldwide — whether your club is virtual, in-person, or hybrid.

Is Readfeed free?

Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.