
Game Design
How to Create Video and Tabletop Games, Start to Finish
by Lewis Pulsipher
276 pages· 2012· ISBN 9780786491056
About
"The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential"--Provided by publisher.
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