
Game Development and Production
by Erik Bethke
412 pages· 2003· ISBN 9781556229510
About
A handbook for game development with coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for contents, such as motion capture and voice-over talent. It covers various aspects of game development.
Discuss Game Development and Production with other readers
Join or start a book club for Game Development and Production on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.
Frequently asked questions
How do I join a book club for Game Development and Production?
Sign up free on Readfeed, then browse public clubs or start your own club with Game Development and Production as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.
Can I discuss Game Development and Production with other readers online?
Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Game Development and Production with readers worldwide — whether your club is virtual, in-person, or hybrid.
Is Readfeed free?
Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.