Introductory Programming with Simple Games

Introductory Programming with Simple Games

Using Java and the Freely Available Networked Game Engine

by Brian C. Ladd, Christopher James Jenkins

506 pages· 2010· ISBN 9780470212844
About
This is an excellent resource for programmers who need to learn Java but aren’t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. It includes code examples and problems that are easy to understand and motivates them to work through to find the solutions. This game-motivated presentation will help programmers quickly apply what they’ve learned in order to build their skills.

Discuss Introductory Programming with Simple Games with other readers

Join or start a book club for Introductory Programming with Simple Games on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.

Frequently asked questions

How do I join a book club for Introductory Programming with Simple Games?

Sign up free on Readfeed, then browse public clubs or start your own club with Introductory Programming with Simple Games as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.

Can I discuss Introductory Programming with Simple Games with other readers online?

Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Introductory Programming with Simple Games with readers worldwide — whether your club is virtual, in-person, or hybrid.

Is Readfeed free?

Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.