
The First Imperium: Crimson Worlds IV (Volume 4)
Crimson Worlds IV
by Jay Allan
The Alliance and its colonies have called a truce andsigned the Confederation Agreement, ending the rebellion and providing thefrontier worlds with guarantees of limited self-government. It is a makeshiftagreement, born of necessity and exhaustion.No one expects the deal to last, and both sides are preparing for thenext showdown.
But from the depths of space another challenge is coming,one that will endanger the very survival of mankind and force not just theAlliance and its colonies, but all of the Superpowers, to join forces or face annihilation.
The dusty ruins the Alliance discovered on EpsilonEridani IV were built by an ancient race, eons dead. But their guardiansremain, and the disturbance of the long silent caves triggered an automatedalert, one which has been heard. Andanswered.
Erik Cain and his Marines grimly take to the field onceagain, for what may be their final battle, against the robotic legions of theFirst Imperium. But facing a ruthlessand technologically superior enemy may be easier than learning to fightalongside old enemies.
The Crimson Worlds Series (Reading Order)
Book 1: Marines
Book 2: The Costof Victory
Book 3: A LittleRebellion
Book 4: The FirstImperium
Book 5: The LineMust Hold
Book 6: To Hell'sHeart
Book 7: The ShadowLegions
Book 8: EvenLegends Die
Book 9: The Fall
Standalone, Can be Read at Any Point:
Crimson Worlds War Stories (Crimson Worlds Prequels)
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